《抱团不落单》实拍结合动画——安戈力文化
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《抱团不落单》实拍结合动画——安戈力文化

1. BACKGROUND PROJECT
There are more broadband products, which one should I choose?
宽带产品多了去了,到底该选哪一家呢?
In order to break into the market of young people, China Mobile takes games as the theme and stable broadband users as the selling point, and invited Angoli to cooperate with this short film combining real shooting and animation, let's enter the game world together to feel the small shock brought by mobile!
为了打入年轻人的市场,中国移动以游戏为主题,宽带稳定用户多为卖点,邀请安戈力合作了这支实拍与动画结合的短片,让我们一起进入游戏世界去感受移动带来的小震撼吧!
There are more broadband products, which one should I choose?
宽带产品多了去了,到底该选哪一家呢?
In order to break into the market of young people, China Mobile takes games as the theme and stable broadband users as the selling point, and invited Angoli to cooperate with this short film combining real shooting and animation, let's enter the game world together to feel the small shock brought by mobile!
为了打入年轻人的市场,中国移动以游戏为主题,宽带稳定用户多为卖点,邀请安戈力合作了这支实拍与动画结合的短片,让我们一起进入游戏世界去感受移动带来的小震撼吧!

At the beginning, the protagonist sits at home playing the game, and as the game starts, the protagonist also comes to the game world. The ranger began to search for the enemy, suddenly heard movement in the grass, faced with the decision of whether to wait for his teammates, the ranger resolutely chose to "recklessly go up", the result can be imagined, was severely beaten. The ranger then realized that huddling was the answer, so he and his teammates squatted against the enemy once, and this time it was the turn of the enemy who was left alone.
开篇主人公坐在家里打游戏,随着游戏的启动,主人公也来到了游戏世界。游侠开始搜索敌人,突然在草丛中听到动静,面对是否等队友的抉择,游侠毅然选择“莽上去”,结果可想而知,被狠狠揍了一顿。游侠这才发现抱团才是答案,于是伙同队友反蹲了一次敌人,这一次轮到落单的敌人受罪了。
From the game needs to huddle out to choose broadband also huddle, mobile broadband with many users, a good choice.
从游戏需要抱团引出选宽带也要抱团,用户众多的移动宽带,一个不错的选择。
开篇主人公坐在家里打游戏,随着游戏的启动,主人公也来到了游戏世界。游侠开始搜索敌人,突然在草丛中听到动静,面对是否等队友的抉择,游侠毅然选择“莽上去”,结果可想而知,被狠狠揍了一顿。游侠这才发现抱团才是答案,于是伙同队友反蹲了一次敌人,这一次轮到落单的敌人受罪了。
From the game needs to huddle out to choose broadband also huddle, mobile broadband with many users, a good choice.
从游戏需要抱团引出选宽带也要抱团,用户众多的移动宽带,一个不错的选择。

3. CHARACTER SETTING
This time, the protagonist is based on the western cowboy, adding a little magic and technology elements, the characters are more in line with the setting of the game world, and the handsome shape reveals a little handsome feeling, living away from the image of a ranger in a magical world.
这一次的主角以西部牛仔为原型,加入了一点魔法与科技的元素,人物更加贴合游戏世界的设定,帅气的造型中透露出一点点痞帅的感觉,活脱脱一个魔法世界的游侠形象。
This time, the protagonist is based on the western cowboy, adding a little magic and technology elements, the characters are more in line with the setting of the game world, and the handsome shape reveals a little handsome feeling, living away from the image of a ranger in a magical world.
这一次的主角以西部牛仔为原型,加入了一点魔法与科技的元素,人物更加贴合游戏世界的设定,帅气的造型中透露出一点点痞帅的感觉,活脱脱一个魔法世界的游侠形象。

4. CAMERA VOICE DESIGN
At the beginning, the male protagonist plays a game at home, and in a blink of an eye, he comes to the game world, and the story unfolds based on an immersive game experience, let's see what this ranger encounters in the game!
开篇男主角在家中玩游戏,转眼间来到了游戏世界,故事依托着身临其境的游戏体验展开,让我们看看这位游侠在游戏中都遇到了什么吧!
At the beginning, the male protagonist plays a game at home, and in a blink of an eye, he comes to the game world, and the story unfolds based on an immersive game experience, let's see what this ranger encounters in the game!
开篇男主角在家中玩游戏,转眼间来到了游戏世界,故事依托着身临其境的游戏体验展开,让我们看看这位游侠在游戏中都遇到了什么吧!

8. HD WALLPAPERS
—SCRIPTWRITER /编剧&策划
GUANGDONGSHENGGUANGGAOJITUAN
—STORYBOARD /分镜
XIXIJIANG
—SCOUTING /勘景
HAIQUAN LU图片
—CONCEPTION /元素设计
MINGYU LI
YAN ZHUANG
—ORIGINALPAINTER /原画师
YUXUAN CHEN
YANGYANG
—MIDDLEPICTURE /中间画
LISI
—SCENE TEACHER /场景师
LISI
YUXUAN CHEN
YANGYANG
—COLOR SETTING /色定
YANGYANG
—DIRECTOR /导演
HAIQUAN LU
—PRODUCTION /制片
SISSI
—ANIMATOR /动画师
JIAXU WANG
—SPECIAL EFFECT /特效师
JIAXU WANG
—CHECKER /动检师
SISSI / M
—EDITING /剪辑
XI YUE
—SYNTHESIS /合成
JIAXU WANG
—SOUND&MIX /音效/混录/录音
JIAN SUN
—MUSIC /选曲
JIAN SUN
—VOICE ACTOR /配音演员
DACHUI WAN
9. UGLY INTRODUCTION
—SCRIPTWRITER /编剧&策划
GUANGDONGSHENGGUANGGAOJITUAN
—STORYBOARD /分镜
XIXIJIANG
—SCOUTING /勘景
HAIQUAN LU图片
—CONCEPTION /元素设计
MINGYU LI
YAN ZHUANG
—ORIGINALPAINTER /原画师
YUXUAN CHEN
YANGYANG
—MIDDLEPICTURE /中间画
LISI
—SCENE TEACHER /场景师
LISI
YUXUAN CHEN
YANGYANG
—COLOR SETTING /色定
YANGYANG
—DIRECTOR /导演
HAIQUAN LU
—PRODUCTION /制片
SISSI
—ANIMATOR /动画师
JIAXU WANG
—SPECIAL EFFECT /特效师
JIAXU WANG
—CHECKER /动检师
SISSI / M
—EDITING /剪辑
XI YUE
—SYNTHESIS /合成
JIAXU WANG
—SOUND&MIX /音效/混录/录音
JIAN SUN
—MUSIC /选曲
JIAN SUN
—VOICE ACTOR /配音演员
DACHUI WAN
9. UGLY INTRODUCTION
2
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