UE5.4 Lumen&Pathtracing

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UE5.4 Lumen&Pathtracing
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xinsenc
The video is the real-time effect of Lumen lighting by screen grab software, which can be viewed with VR headset in real time with high precision.
The still frame is the output of Pathtracing systerm rendering mode, with a sampling rate of 1024 and without Photoshop modification.
Mainly test the reflection effect of new car paint and glass materials, which are particularly textured in real-time viewing. A small amount of particle smoke effects are added to the environment.  
At the same time, it is also found that some model normal problems cause excessive stretching of the curved surface reflection of the SUV body paint.
The environment is made of modular assets from Epic Market.
视频是Lumen光的实时效果,可以搭配VR眼镜实时观看高精度效果,静帧是Pathtracing的渲染模式输出,1024的采样率,无PS修改。
主要测试新的车漆和玻璃材质的反射效果,在实时观看中特别有质感。环境中有添加少许的粒子烟雾特效。
同时也发现一些模型法线问题导致的车身弧面反射产生过多拉伸。
背景是由Epic Market的模块化素材拼接而成。
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UE5.4 Lumen&Pathtracing(图ZMzg4ODE5NTg0) - 机械/交通 - 站酷设计师xinsenc原创素材 - 站酷ZCOOL
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