《TATA木门名画线下事件》MG动画-安戈力文化
上海/动画师/3年前/1051浏览
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《TATA木门名画线下事件》MG动画-安戈力文化

1. BACKGROUND PROJECT
Hey, why do the protagonists of these famous paintings have such painful expressions? Is it the pain of love, or the blessing of 996? Tata wooden door leads you to explore the secret behind the hero of the famous painting.
咦,这些名画的主人公,为何表情都如此痛苦。是爱情的伤痛,还是996的福报?tata木门领你探寻名画主人公背后的秘密。2. STORYBOARD
Based on the advantages of brand products, a prequel series for famous paintings are produced. When the famous paintings have life, how rich and colorful will their stories be interpreted? In the face of various noises in life, how will they deal with it? TATA wooden doors have noise reduction and are not afraid of trouble.
基于品牌产品优势,为名画制作前传系列。当名画都拥有了生命,他们的故事会有怎样丰富多彩的演绎呢?面对生活中的各种噪音,他们又将如何面对?TATA木门,有降噪,不怕闹。
Hey, why do the protagonists of these famous paintings have such painful expressions? Is it the pain of love, or the blessing of 996? Tata wooden door leads you to explore the secret behind the hero of the famous painting.
咦,这些名画的主人公,为何表情都如此痛苦。是爱情的伤痛,还是996的福报?tata木门领你探寻名画主人公背后的秘密。2. STORYBOARD
Based on the advantages of brand products, a prequel series for famous paintings are produced. When the famous paintings have life, how rich and colorful will their stories be interpreted? In the face of various noises in life, how will they deal with it? TATA wooden doors have noise reduction and are not afraid of trouble.
基于品牌产品优势,为名画制作前传系列。当名画都拥有了生命,他们的故事会有怎样丰富多彩的演绎呢?面对生活中的各种噪音,他们又将如何面对?TATA木门,有降噪,不怕闹。

3. CHARACTER SETTING
In character design, we use the xxxxxx method to create works of famous painting texture in form and tone. The characters in the screen are given different scene settings, conveying the concept of quiet and noisy. With the assistance of the screen, Let the audience have a better understanding of the noise reduction effect of wooden doors.
人物设计上,我们使用古典油画的呈现感,在形态、色调上塑造出名画质感的作品,画面中的人物形象都被赋予了不同的场景设定,传达出静与闹的概念,通过画面的辅助,让受众对木门的降噪作用有更好的理解。
In character design, we use the xxxxxx method to create works of famous painting texture in form and tone. The characters in the screen are given different scene settings, conveying the concept of quiet and noisy. With the assistance of the screen, Let the audience have a better understanding of the noise reduction effect of wooden doors.
人物设计上,我们使用古典油画的呈现感,在形态、色调上塑造出名画质感的作品,画面中的人物形象都被赋予了不同的场景设定,传达出静与闹的概念,通过画面的辅助,让受众对木门的降噪作用有更好的理解。

The split-mirror shows the effect separately
分镜图单独展示效果
In the scripting stage, we split the images one by one and matched them with reasonable image expressions. Of course, the expounding of the concept really caused the storytelling teacher to lose a lot of hair. Many late-night inspirations burst out, and we have this rare experience. Script!
在脚本阶段,我们将画面一一拆分并匹配上合理的画面表达,当然,相当概念的阐述,着实让分镜老师掉了不少头发,许多深夜的灵感迸发,才有了我们这份难得的脚本!
Character line draft and color display contrast effect
角色线稿与上色展示对比效果

8. HD WALLPAPERS
—SCRIPTWRITER /编剧&策划
SHANG HAI SHENG JIA GUANGGAO
—SPLIT MIRROR /分镜
SISSI
图片
—CONCEPTION /元素设计
NIAN HONGFEI / WU XIA
—SCENE TEACHER /场景师
HAN ZHENNAN
—COLOR SETTING /色定
YANG YALI
—DIRECTOR /导演
SHUIZHI YIN
—PRODUCTION /制片
SISSI
—ANIMATOR /动画师
HE HONG / QIU DANDAN
—CHECKER /动检师
m
—SYNTHESIS /合成
HE HONG
—SOUND&MIX /音效/混录/录音
CAO FENG
—MUSIC /选曲
CAO FENG
9. UGLY INTRODUCTION
—SCRIPTWRITER /编剧&策划
SHANG HAI SHENG JIA GUANGGAO
—SPLIT MIRROR /分镜
SISSI
图片
—CONCEPTION /元素设计
NIAN HONGFEI / WU XIA
—SCENE TEACHER /场景师
HAN ZHENNAN
—COLOR SETTING /色定
YANG YALI
—DIRECTOR /导演
SHUIZHI YIN
—PRODUCTION /制片
SISSI
—ANIMATOR /动画师
HE HONG / QIU DANDAN
—CHECKER /动检师
m
—SYNTHESIS /合成
HE HONG
—SOUND&MIX /音效/混录/录音
CAO FENG
—MUSIC /选曲
CAO FENG
9. UGLY INTRODUCTION

国内很丑的一家公司图片,拥有独立IP安戈力(UGLY)形象,在业务上定位于国内MG动画制作生产工厂。图片取名于英文单词UGLY(丑的含义),公司Slogan“丑从未如此艺术”图片,展现安戈力作为艺术创作理念及核心,安戈力形象在IP授权、衍生产品合作极度受市场欢迎。安戈力运用AE、C4D、逐帧、代码等高技术手段制作前沿风格MG动画作品,2014年成立至今服务600多个项目准时交付率高达92.6%,每个月能同步进行多达21条MG动画生产线创立以来专注MG动画领域至今,影响力已经由厦门快速跨向北上广等城市,足迹也渐渐遍布世界各个角落。现业界的评价:MG动画=安戈力,安戈力=MG动画,已形成行业符号。
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