耳机成精了!!!Super Noise Fighter!以噪降噪!Homepage recommendation
3年前Publish
北京 | 艺术工作者
终于更新了!
这次要给大家介绍的是:
Deeeeer.Lab x TIMA x TMALL
的疯狂产品:
SUPER NOISE FIGHTER!!!
以形补形,以噪降噪!!!

Finally updated!
This time I want to introduce to you:
Deeeeer.Lab x TIMA x TMALL
Crazy product:
SUPER NOISE FIGHTER! ! !

来自#天猫超级品类日#的主题
#理想生活,听感新生#,
脚本创意,及后半段实景拍摄均来自TIMA。

故事主要讲述的是耳机成精耳机精灵小Q,
需要进行试炼才能达到灵与肉的统一,
平静心海,才能进化成听感之神,
在试炼场面对噪音怪物的一波又一波攻击,
小Q的心海久久不能平静,直到他看见了·········

The story is mainly about the headset little Q,
Need to fight with the noise monster in the duel field,
If the ocean in the heart is calm,
the little q can evolve into a god of hearing.
little q faces the noise monster again and again,
The ocean in his heart could not be calm for a long time,
until he saw it········

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最开始接到的需求是<br>TIMA方面出的脚本,讲述<br>耳机人小Q在试炼场打败噪音怪的故事,<br>需要做的设计有<br>耳机人小Q,噪音狗,还有试炼场。<br>一开始我们想把人物做成<br>更加类人一些的效果,用细节和线条来刻画形体,<br>但是经过交涉,<br>客户觉得需要突出耳机内心的海洋,<br>通过海洋的平静,来引出小Q的新生,<br>另外加上对制作周期的评估,<br>所以最后采取了<br>比较简化和直接明了的人物造型。<br><br>The initial demand was<br>The script for TIMA,<br>Tell the story of the headset<br>little Q defeating the noise monster.<br>The design that needs to be done is<br>the headset Q, the noise dog, and the trial field.<br>At the beginning<br>we wanted to make the characters more human-like, <br>depicting the characters with details and lines.<br>But after several exchanges with customers,<br>They feel the need to highlight <br>the ocean in Little Q’s heart.<br>Through the calm of the ocean, <br>to bring out the changes of little Q,<br>Plus the evaluation of the production cycle,<br>So in the end we adopted a more simplified character.
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最开始接到的需求是
TIMA方面出的脚本,讲述
耳机人小Q在试炼场打败噪音怪的故事,
需要做的设计有
耳机人小Q,噪音狗,还有试炼场。
一开始我们想把人物做成
更加类人一些的效果,用细节和线条来刻画形体,
但是经过交涉,
客户觉得需要突出耳机内心的海洋,
通过海洋的平静,来引出小Q的新生,
另外加上对制作周期的评估,
所以最后采取了
比较简化和直接明了的人物造型。

The initial demand was
The script for TIMA,
Tell the story of the headset
little Q defeating the noise monster.
The design that needs to be done is
the headset Q, the noise dog, and the trial field.
At the beginning
we wanted to make the characters more human-like,
depicting the characters with details and lines.
But after several exchanges with customers,
They feel the need to highlight
the ocean in Little Q’s heart.
Through the calm of the ocean,
to bring out the changes of little Q,
Plus the evaluation of the production cycle,
So in the end we adopted a more simplified character.
关于噪音怪物的变身方式,<br>也出了好几版,<br>这个是最终的定版,<br>设计点在于强调噪音怪物的变身效果。<br><br>About the way the noise monster transforms,<br>There are also several editions.<br>This is the final version,<br>The design point is to emphasize<br>the transformation effect of the noise monster.
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关于噪音怪物的变身方式,
也出了好几版,
这个是最终的定版,
设计点在于强调噪音怪物的变身效果。

About the way the noise monster transforms,
There are also several editions.
This is the final version,
The design point is to emphasize
the transformation effect of the noise monster.
这次的Storyboard直接把故事板做成了<br>四段不同时期的成片,<br>从静态故事板(4月4日),<br>到第一版的动态草稿(4月9日),<br>再到上色前的调整(4月12日),<br>再到最后的成片(4月18日)。<br>看了一下制作日期,<br>从4月初直到18号,制作周期短的可怕。<br>特别感谢这次一起参与的小伙伴,<br>一起分工合作非常明确和有条理。<br>真正的一次极限操作。<br>所幸TMALL和TIMA的反馈很给力,<br>比较相信我们,最后片子才得以面世。比心。
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这次的Storyboard直接把故事板做成了
四段不同时期的成片,
从静态故事板(4月4日),
到第一版的动态草稿(4月9日),
再到上色前的调整(4月12日),
再到最后的成片(4月18日)。
看了一下制作日期,
从4月初直到18号,制作周期短的可怕。
特别感谢这次一起参与的小伙伴,
一起分工合作非常明确和有条理。
真正的一次极限操作。
所幸TMALL和TIMA的反馈很给力,
比较相信我们,最后片子才得以面世。比心。
ok,这一期的分享就讲到这里吧,<br>感谢大家的观看。<br>也感谢大家对Deeeeer.Lab一直以来的支持,<br>后面还有很长的路要走,<br>下一阶段,也需要大家的支持。<br>感谢!!<br><br>Ok, this time the production case <br>analysis is over,<br>Thank you for watching.<br>Thank you also for your continued support <br>of Deeeeer.Lab.<br>We still have a long way to go in the future.<br>The next stage of studio operation <br>still needs everyone&#39;s support.<br>Thank you everyone! !<br>
Collect
ok,这一期的分享就讲到这里吧,
感谢大家的观看。
也感谢大家对Deeeeer.Lab一直以来的支持,
后面还有很长的路要走,
下一阶段,也需要大家的支持。
感谢!!

Ok, this time the production case
analysis is over,
Thank you for watching.
Thank you also for your continued support
of Deeeeer.Lab.
We still have a long way to go in the future.
The next stage of studio operation
still needs everyone's support.
Thank you everyone! !
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Creative time2019/04/26
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